Redfall co-director, Ricardo Bare, also stated that the title will “still focus on deep worldbuilding and inventive game mechanics,” meaning it should continue Arkane’s tradition of innovative design in the AAA space. Redfall takes place in a small town in the state of Massachusetts that has been shut off from the world and drowned in endless darkness after a failed experiment caused a legion of bioengineered vampires to invade. There was also a flare gun that made short work of them. The vampires seemed quite tanky, and many needed to be finished off with a well-placed headshot, or a stake to the heart. The aforementioned gameplay reveal trailer showed off the first-person combat against the vampires and humans, highlighting the use of guns in both close-quarters and long-range combat. We also see some of the unique abilities the characters possess, such as Layla who uses telekinesis to aid her allies' mobility, and Remi who has a little robot that can incapacitate enemies. There’s a comedic tone that brings some levity to the seriousness and horror of the vampires that is shown through the characters' banter, reminiscent of Left 4 Dead and the more recent Back 4 Blood. This was emphasised in some of the more recent trailers like the official gameplay reveal from the 2022 Xbox and Bethesda Games showcase. In it, we see the four characters investigating some cult activity in the town, before being caught and forced into a fight with vampires and their seemingly human soldiers. The first Redfall trailer debuted at the Xbox conference during E3 2021 and was a cinematic trailer that highlighted the general premise of the game and the playable characters.
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